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Devlog
Devlog - January 19th: "Sector 2: Overloading the Core"
January 19, 2024
by
WonderSoftStudio
Greetings, gamers! It's Saturday, the sprint has come to an end, and we're excited to announce a new release. In this latest build, we're thrilled to unveil the climax of Chapter 2: "The Core," where...
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Sector 2: The generator
January 13, 2024
by
WonderSoftStudio
#Devlog
🎮 Watch the Twitch replay for a sneak peek! Boss fight In this update, we've added scripted levels to enhance the dynamic experience of our procedurally generated game. While rooms change from run...
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Bugfix Day! Changelist - December 24th
December 24, 2023
by
WonderSoftStudio
Hello Players! Just in time for the Christmas break, we're thrilled to bring you a fresh update! Our team has been hard at work, and we're eager to hear your thoughts on the latest additions: * Rest A...
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Update Day! Changelist - November 16th
November 16, 2023
by
WonderSoftStudio
Hello Dear Gamers ! Here some good news from our Game some time ago we decided to give and impulse a new direction to Project L0 ! Here so an update for you ! and we are truly happy to let us give you...
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A big Thank for our PlayTesters
September 28, 2023
by
WonderSoftStudio
A big thank you to all our playtesters! With more than 20 fearless players and a total of 8 hours of playtesting for this prototype, we now have a clearer vision of our game and its pillars. On the pr...
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Bugfix Day! Changelist - September 09th
September 10, 2023
by
WonderSoftStudio
#bugfix
Hello everyone! Your valuable feedback has been instrumental in enhancing the game and shaping the gameplay we're passionate about. Here's what's new in this release: Enhanced Dash: We've added new vi...
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Bugfix Day! Changelist - August 28th
August 26, 2023
by
WonderSoftStudio
1
In the "Factory Level," you now return to the last converted terminal in case of death. Mobs can now move again in procedurally generated levels. There is now a link in the Pause menu to provide feedb...
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